| addObject(EvSimObject *o) | EvSimObjectPool | |
| addObject(EvSimObjectFactory const &objFactory, RandomEngine *rng) (defined in EvSimObjectPool) | EvSimObjectPool | [inline, protected] |
| begin() | EvSimObjectPool | [inline] |
| createObject(EvSimObjectFactory const &objFactory) | EvSimObjectPool | [inline] |
| end() | EvSimObjectPool | [inline] |
| EvSimObjectPool() (defined in EvSimObjectPool) | EvSimObjectPool | |
| getLastId() | EvSimObjectPool | [inline] |
| getObject(EvSimObject::ID oid) const | EvSimObjectPool | |
| initObjects(EvSimNetwork &net) | EvSimObjectPool | |
| numOfObjects() | EvSimObjectPool | [inline] |
| pool (defined in EvSimObjectPool) | EvSimObjectPool | [protected] |
| resetObjects(InitializeContext &sim_ctxt) | EvSimObjectPool | |
| ~EvSimObjectPool() | EvSimObjectPool | [virtual] |
1.7.1