Classes | Public Types | Public Member Functions | Static Public Member Functions

EvSimObject Class Reference

Base class to all NEVESIM objects. More...

#include <EvSimObject.h>

Inheritance diagram for EvSimObject:
EvSimObjectFactory ArrayInputNeuron BiasAdaptiveHomeostMechanism BiasAsymmHomeostMechanism BiasHomeostasisMechanism BiasSEMPlasticityMechanism BiasWakeSleepPlasticityMechanism BinaryArrayPulseGenerator EventTimesRecorder EvSimRegularClock ExternalEventGenerator ExternalUpdater MultiValArrayPulseGenerator Neuron SpikeResponse Synapse VariableArrayBasedModifier< T > VariableArrayBasedModifier< bool > VariableArrayBasedModifier< double > VariableArrayBasedModifier< float > VariableArrayBasedModifier< int > VariableArrayBasedModifier< short > VariableArrayBasedModifier< unsigned > VariableRecorder

List of all members.

Classes

class  BlockAllocator
 Class for memory management of SimObjects. More...

Public Types

enum  PortType { eventPortDirect, eventPortProjected, portUndefined }
typedef unsigned ID
typedef shared_ptr
< std::vector< ID > > 
IDVector

Public Member Functions

virtual void announceEvEmitted (SimContext &sim_ctxt, Time time, global_proj_out_port_id_t port_id)
virtual void eventHit (SimContext &sim_ctxt, Time time, port_id_t port)
virtual void updateState (SimContext &sim_ctxt, Time time, update_id_t upd_id)
virtual bool owned_by_net ()
virtual unsigned numProjOutputPorts () const
virtual unsigned numOutputPorts () const
virtual unsigned numInputPorts () const
virtual PortType getOutputPortType (port_id_t) const
virtual PortType getInputPortType (port_id_t) const
virtual void init (EvSimNetwork &net, ID id)
virtual void reset (SimContext &sim_ctxt)
virtual const
EvSimObjectTypeUtilsBase
getSimObjTypeUtils () const
virtual EvSimObjectcopy () const
EvSimObjectcreate (void) const
 Derived classes implement this function to create clones.
void *const getVariablePtr (const string &var_name) const
const type_info & getVariableType (const string &var_name) const
const string & getTypeName () const
string getTypeNameWithPtr () const
virtual void postAddedInNetwork (EvSimNetwork &net, EvSimObject::ID self)
virtual void postOutPortConnect (EvSimNetwork &net, port_id_t p, EvSimObject::ID dest, port_id_t dest_port)
virtual void postInputPortConnect (EvSimNetwork &net, port_id_t p, EvSimObject::ID src, port_id_t src_port)
virtual void postSrcCausalLink (EvSimNetwork &net, EvSimObject::ID target, update_id_t upd_id)
virtual void postTargetCausalLink (EvSimNetwork &net, EvSimObject::ID src, update_id_t upd_id)
virtual void postMountAsMountedObj (EvSimNetwork &net, EvSimObject::ID self, EvSimObject::ID mountpoint)
virtual void postMountAsMountPoint (EvSimNetwork &net, EvSimObject::ID self, EvSimObject::ID mounted_obj)
virtual bool propagatesUpdate (update_id_t upd_id) const
void * operator new (size_t sz)
void operator delete (void *, size_t)
void * operator new[] (size_t sz)
void operator delete[] (void *, size_t)

Static Public Member Functions

static void setAllocator (BlockAllocator &ba)

Detailed Description

Base class to all NEVESIM objects.

Provides the interface to event handling and object updating. All NEVESIM objects are factories, clones of which can be created by the EvSimObjectFactory::create() method.


The documentation for this class was generated from the following files: